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OverBooked

OverBooked

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Devlog

  • Post-Mortem
    September 12, 2025 by yosheDev
    The general idea for the game was to create a "social-avoidance" game where the player must evade people while completing objectives. The player is on a timer, and must earn a certain amount of trust... Continue reading
  • Models, Characters, Colors, and Color Grading
    July 21, 2025 by Jaedon Wallace
    1
    #colors, #Models, #Characters, #Props, #post processing, #Color grading
    Greetings, I am Jaedon Wallace, for this project I made all the props, characters and materials. The players ability to recognize masks at a glance was my number one focus when creating props and pick... Continue reading
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Updated 10 days ago